Who’s currently ultimately responsible for Lua support in cocos2d-x? How committed are they?
I have no idea. The code is very good. Lots of work being done.
I ported a released app Premix Puzzle Free to Lua and managed to get it working without too much problem. Not exactly the same but good enough.
I am trying to decide if I want to go further or look around for an alternative. Just using it on Android I guess the IOS Lua is not working.
Scott Davies seems to have HelloLua working on IOS so probably could be done.
They seem to have first started on IOS so I am surprised that the implementation only works on Android.