@slackmoehrle I know that you do not support the Wii U for many reasons that have a valid point.
But since the Nintendo Switch will be based on an Nvidia Tegra it will most definitely support Open GL.
That’s why I was asking if anyone of the core Cocos2d-x Team already talked to Nintendo and if anybody has a Devkit yet (many developers out there already have one to make games for the release)
Nintendo doesn’t support OpenGL. This counts us out without us supporting them.
If you say this, it sounds like you’re sure that it will not support OpenGL in the new console.
But this sounds like you’re not so sure about the Switch SDK:
I do hope they update the toolchain when the Switch SDK’s are available.
I was not asking to support any old Nintendo SDK, I was asking to support the NEW one, that will probably be a lot less painful to support. Please clarify if you comments are about the Nintendo Switch already and if you have any more detailed information than we have.