In the samples of cocos2dx of PlayBook , the windows size is set to 480*320, like this:
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AppDelegate.cpp
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CC_BREAK_IF(! pMainWnd|| ! pMainWnd~~>Create);
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Is is OK to set the windows size in sample code to 1024*600? Which is the screen size of PlayBook.
I tested it , it look much better than using 480*320.
Hi, you are right, but the resources are designed for 480*320, they will be very small on playbook if changing the size to 1024*600. And the label will be hard to click, will it?
Hi, you are right, but the resources are designed for 480*320, they will be very small on playbook if changing the size to 1024*600. And the label will be hard to click, will it?
It is possible to enable retina resources with little changes in cocos2d-x code