I’m trying to develop new game project with cocos2d-x.
It supports multiple platform and C++~! lol
I followed guideline as described below.
http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Chapter_1_~~_How_to_Create_a_New_cocos2d-x_project_on_multi-platforms
I downloaded current recent version cocos2d-0.99.5-x-0.8.2.zip.
And typed.
sudo ./install-templates-xcode3.sh
But it says…
sudo: ./install-templates-xcode3.sh: command not found
So I tried github source and do the same thing.
It was successful to install Xcode 3 templates, but I got build errors like below.
Category: Error: ‘**’ has not been declared
/CrazyChicken/libs/cocos2dx/platform/ios/EAGLView.mm:534:0 ’cocos2d::CCIMEDispatcher’ has not been declared
/CrazyChicken/libs/cocos2dx/platform/ios/EAGLView.mm:539:0 ’cocos2d::CCIMEDispatcher’ has not been declared
/CrazyChicken/libs/cocos2dx/platform/ios/EAGLView.mm:631:0 ’cocos2d::CCIMEDispatcher’ has not been declared
/CrazyChicken/libs/cocos2dx/platform/ios/EAGLView.mm:797:0 ’cocos2d::CCIMEDispatcher’ has not been declared
Category: Error: ’**’ was not declared in this scope
/CrazyChicken/libs/cocos2dx/platform/ios/EAGLView.mm:788:0 ‘notiInfo’ was not declared in this scope
/CrazyChicken/libs/cocos2dx/platform/ios/EAGLView.mm:797:0 ‘dispatcher’ was not declared in this scope
Category: Error: **: No such file or directory
/CrazyChicken/libs/cocos2dx/platform/ios/EAGLView.mm:71:0 CCIMEDispatcher.h: No such file or directory
Category: Error: expected** before *
/CrazyChicken/libs/cocos2dx/platform/ios/EAGLView.mm:787:0 Expected `;‘before ’notiInfo’
Category: Error: Other
/CrazyChicken/libs/cocos2dx/platform/ios/EAGLView.mm:787:0 ‘CCIMEKeyboardNotificationInfo’ is not a member of ‘cocos2d’
/CrazyChicken/libs/cocos2dx/platform/ios/EAGLView.mm:797:0 ‘CCIMEDispatcher’ is not a member of ‘cocos2d’
Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/g++~~4.2 failed with exit code 1
How do I fix this problem?