While I was testing my game in Windows or iPhone simulator in XCode, everything worked fine. But on real device (iPhone 4S) image is square in both ladscape and portrait modes (I’m changing supported device orientation in XCode).
What is probable reason of such effect and how it can be fixed?
I’m using Cocos2d-x 2.1.2 and iPhone 4S with iOS 6.1. Application is build in XCode 4.2 for iOS 5.0. I attached resized screenshot of the game in landscape orientation.
IMG_0249.PNG (95.0 KB)