Sprites clipped. Is that I'm using setViewPortInPoints() in a wrong way?

  1. Use setViewPortInPoints() to move the viewport.


setViewPortInPoints.png (12.6 KB)

ait J wrote:

  1. Use setViewPortInPoints() to move the viewport.
  1. Move the sprite, and it was clipped.

Moving the background layer would be all right. But I assume that setViewPortInPoints() should be able to.