Hi guys !
The CCBReader is gonna be updated in next release of cocos2d-x ?
The CCBReader file format is documented here:https://github.com/spritebuilder/SpriteBuilder/blob/develop/Documentation/X3.%20CCB%20File%20Format.md
The CCBReader for Cocos2d-x is not updatedhttp://www.plungeinteractive.com/blog/2012/12/26/cocosbuilder-and-cocos2d-x-helloworld-example/
CCBReader Class Referencehttp://www.cocos2d-x.org/reference/native-cpp/V3.0alpha0/d7/d10/classcocos2d_1_1extension_1_1_c_c_b_reader.html#details
All those developing on Mac OS with Cocos2d-x, which is large number- have no choice in this regard. Spritebuilder is for Mac/Objective-C whereas Cocostudio is for windows. Is there a Cocostudio Mac expected soon? or can we have CCBReader in cocos2d-x soon?
Done for cocos2d-x (spritebuilder 1.0.6)Please visit my home page to get newest lib: http://jacos2d-x.orgThanks