SpriteBuilder (cocosbuilder) & CCBReader outdated!

Hi guys !

The CCBReader is gonna be updated in next release of cocos2d-x ?

http://forum.spritebuilder.com/t/when-spritebuilder-can-support-cocos2dx/120

Thx !!!

The CCBReader file format is documented here:

The CCBReader for Cocos2d-x is not updated

CCBReader Class Reference
http://www.cocos2d-x.org/reference/native-cpp/V3.0alpha0/d7/d10/classcocos2d_1_1extension_1_1_c_c_b_reader.html#details

All those developing on Mac OS with Cocos2d-x, which is large number- have no choice in this regard. Spritebuilder is for Mac/Objective-C whereas Cocostudio is for windows. Is there a Cocostudio Mac expected soon? or can we have CCBReader in cocos2d-x soon?

Done for cocos2d-x (spritebuilder 1.0.6)
Please visit my home page to get newest lib: http://jacos2d-x.org
Thanks