Hi, I’m on the way to finish my first game, but now I ran into little problem.
The scheme is this: Main menu scene
> Level select scene> Loading scene -> Game scene. On loading scene I preload all resources like sprites, sounds, etc. But one of my test devices (HTC Desire, Android 2.2.2) unloads resources after loading, so when the game tries to play some sound or draw sprite, it freezes for a moment to load the resource again.
This problem appers only on HTC Desire, I didn’t met this problem on my other devices (Samsung Galaxy Ace, Android 2.3.6 & Acer A100 tab, Android 4.0.3).
Can someone tell me why this happens? Thanks.
P.S.: I’m using Cocos2dx-2.0.4