Hi, everybody,
Finally after trying and and trying again and again I almost finished my first game ever with the help of an excellent graphist that worked with me for the past 3 months.
And of course thanks to all the people on this forum !
This is Splash,
A mix of cut the rope and feed me oil
The goal is to get back the 2 ducks and drop them in the pool.
At the beginning the wallpaper is raw
If you finish a level fast enough, a new piece of the wallpaper drawing is unlocked.
Collect all the wallpaper pieces to see the full background
It is made with cocos2d-x, water and bubble have there own “physics engine”.
It’s not on the appstore yet
It will be released Thursday 19th of July
Android version is coming
the game is localized in English, French, Italian, German, Spanish, Portuguese Brazilian, Russian, Japanese, Chinese simplified, Dutch and Greek
PM me for promocode
I have a question. You said
>water and bubble have there own “physics engine”.
Can you provide more details on how you achieved that? I mean did the guy who developed “Feed Me Oil” said he used Chipmunk… How did you develop the required physics engine?
the soft body physics for the bubble in your game is simply awesome!
with some ccrendertexture and metaballs render technic
then I mixed both and Voila !
Satheesh Kumar wrote:
Nice game… and cool graphics as well!
>
I have a question. You said
>water and bubble have there own “physics engine”.
>
Can you provide more details on how you achieved that? I mean did the guy who developed “Feed Me Oil” said he used Chipmunk… How did you develop the required physics engine?
the soft body physics for the bubble in your game is simply awesome!