spine not work!

in cocos2dx 3.0 beta.
the animiation spineboy is run will.
but the goblins (in Resources/spine)is not work,even I setSkin ,it’s also not work. the bone can display in right way. but the pic of skin is not show.

i try to use spine editor ,and export the example(Spine\examples\dragon),and use it in cocos2dx 3.0 beta.
display :


pic.png (117.8 KB)

Are you exporting in “LibGDX” format?

@corytrese
i use the spine editor to export the png & altas
and i use texturepacker export png & altas as “libGDX” format…
in two ways… neither works well.
:;angry

@corytrese

i find the bug!
我找到问题所在了。
(/)

mrez wrote:

@corytrese

i find the bug!
我找到问题所在了。
(/)

What was it, sir?