Spider monkey crash with iOS SceneKit

Just trying to support game center in iOS.

For unknown reason it is trying to reference SceneKit framework.

The main problem is the variable in SceneKit > SCNJavascript.h has define @class JSContext;

It crash with spider monkey > TypeDecls.h struct JSContext; as redefinition.

Anybody has same issue?

I can’t even compile now.

Update -------------------------------------

Apparently you cannot run game center features in the same class with
#include “cocos/scripting/js-bindings/manual/ScriptingCore.h”

I move the initial game center setup to RootViewController and it start working (Don’t know if this is a good idea)

how about to solve it?