sound problem on windows

Hi,
I am downloaded the cocos2d-0.99.5-x-0.8.5, and try to follow your tutorial form the wiki.
When I add the sound code form the wiki and run, there is no any sound, but the game is down to 30+ fps.
my system is win7 64 + vs2008.

I guess it’s caused by the audio format you played.
Can you paste your sound effect file here?

Thank you for your reply!

All the audio files I played is .wav file, I download them form your website:http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Chapter_6*-*How_to_Play_Music_and_Sound_Effect
I place all the .wav files to both the “Resource” folder and the “Debug.win32” folder.

And when I playing the sounds, the program output like this:

线程 ‘Win32 线程’ (0x1aec) 已退出,返回值为 0 (0x0)。
“HelloCocos.exe”: 已卸载“C:64\mciwave.dll”
“HelloCocos.exe”: 已加载“C:64\mciwave.dll”
线程 ‘Win32 线程’ (0xda8) 已退出,返回值为 0 (0x0)。
“HelloCocos.exe”: 已卸载“C:64\mciwave.dll”
“HelloCocos.exe”: 已加载“C:64\mciwave.dll”
线程 ‘Win32 线程’ (0x1b94) 已退出,返回值为 0 (0x0)。
“HelloCocos.exe”: 已卸载“C:64\mciwave.dll”
“HelloCocos.exe”: 已加载“C:64\mciwave.dll”
线程 ‘Win32 线程’ (0x1574) 已退出,返回值为 0 (0x0)。
“HelloCocos.exe”: 已卸载“C:64\mciwave.dll”

All this Win32 threads are returned so quickly as if they all returned immediately.
So something must be wrong here.
Did anyone try to run the tutorial program in the win64 system?

Emmm, may be we should link the mciwave.dll form the “C:32\mciwave.dll”….

Have you succeed at last with C:32\mciwave.dll ?
The foler name SysWOW64 looks extremely odd…

:frowning: I have no idea how to set the linker in vs2008, so….I try the android version.

Android version is pretty good, both in the emulator(in win64, too) and in my phone(moto xt702 android2.2).
So, maybe I should just use the android version.:smiley:

BTW, this website is so slow today, what happened….