i’ve a strange error.
in my game, i turn off sound, and i save to database status of sound.
Then i kill process of game, and play again.
i turn on sound, but sound not play. i have to turn off and turn on again, sound play.
something wrong _
i check :
bool music = CCUserDefault::sharedUserDefault()->getBoolForKey("music",true );
bool sound = CCUserDefault::sharedUserDefault()->getBoolForKey("sound",true );
CCUserDefault::sharedUserDefault()->setBoolForKey("music", music);
CCUserDefault::sharedUserDefault()->setBoolForKey("sound", sound);
if(CCUserDefault::sharedUserDefault()->getBoolForKey("music"))
{
SoundManager::Instance()->playMusic();
}
Thank u very muchhhh