commentind that line works ok in linux
if(!glview) {
glview = GLViewImpl::create("Cpp Empty Test");
// director->setOpenGLView(glview);
}
director->setOpenGLView(glview);
commentind that line works ok in linux
if(!glview) {
glview = GLViewImpl::create("Cpp Empty Test");
// director->setOpenGLView(glview);
}
director->setOpenGLView(glview);