Here’s what I want,
I want to choose some files when I’m building my game.
I click on a ccMenuItem on Cocos2dx’s screen,
there pops up a Windows dialog, letting me choose an image file or more.
Then I reference the path of the file I chose,
to really use the file, maybe creating a sprite.
I think it’s being an easy way to test and arrange data.
And just now I met some problem,
the default directory for resource is set to “Resources/”,
so if I want to open a file in it,
I would directly type the file name,
and open the file.
but I have a file in the “Resources/test/” folder,
so I used WINAPI to pop up a file select dialog,
directed me to the “test” folder,
and choose the file,
then I did some process to get the relative path of it, like “test/test.jpg”,
yet it tells me no such file.
then I tried to only get the name of the file, like “test.jpg”,
Viola…It opens normally.
So that’s really weird,
I mean it seems that the default directory has been somehow changed to another folder due to my selection in the file select dialog.
like " Resources/ " → " Resources/test/"
Here I want to ask,
is there a way to keep the default directory the same,
it’s really confusing me.
Thanks and forgive my poor expression.