Some compile error on VS2010,how get it?

I have got the same error. And the same type of strange folder with two times the same directory: 2\toto2\classes\appdelegate.h

Can anybody give the detailed step by step method to solve this issue ? Please give the steps to follow in details, I am very new with Cocos2d-x and Visual Studio 2008 Express.

Thanks

—— Build started: Project: Toto2.win32, Configuration: Debug Win32 ——
1>Compiling…
1>AppDelegate.cpp
1>c:2d-1.0.1-x-0.10.0\toto2\toto2\classes\appdelegate.h(4) : fatal error C1083: Cannot open include file: ‘CCApplication.h’: No such file or directory
1>HelloWorldScene.cpp
1>c:2d-1.0.1-x-0.10.0\toto2\toto2\classes\helloworldscene.h(4) : fatal error C1083: Cannot open include file: ‘cocos2d.h’: No such file or directory
1>main.cpp
1>c:2d-1.0.1-x-0.10.0\toto2\toto2\win32\main.h(11) : fatal error C1083: Cannot open include file: ‘CCStdC.h’: No such file or directory
1>Generating Code…
1>Build log was saved at “file://c:2d-1.0.1-x-0.10.0\Toto2\Toto2\Debug.win32\BuildLog.htm”
1>Toto2.win32 - 3 error(s), 0 warning(s)
Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped

@Regis, your folder should be less depth.
c:2d-1.0.1-x-0.10.0\toto2\toto2\classes\appdelegate.h to
c:2d-1.0.1-x-0.10.0\toto2\classes\appdelegate.h
then it will work.

This is a nightmare.

Setting up new project. Went with the wizard, nothing works.

Ok solved. My own confusion.

I didn’t understand the intent of the wizard. Its meant to be used only to add new projects to cocos2dx solution that comes with the source. Its not meant to create standalone cocos2dx projects.

Create your projects along tests, helloworld projects that are included in the source.