Im building a cross platform Cocos2d-x project that uses JSB.
So I would like to Improve the Development cycle time by only replacing the Executable JS (main.js) file and then restarting the App. Instead of Repackaging and installing the App on the Emulator/Device each time i make a JS code change.
Have you tried loading updated JS files “on the fly” without re-installing the whole Cocos2dx App on your device?
(also added the same Question on Stack Overflow here: http://stackoverflow.com/questions/21383682/cocos2dx-replace-executable-js-code-on-the-fly-on-runtime)