Hi, I am trying to save time. Could someone send me XCode iOS (mobile) Hello world project with newest Cocos2D-X C++ version and integrated Box2D library (statically linked)? For example only create Box2D b2World object in Helloworldscene so that I see that it works. For 50$.
Do you need Box2d specifically? Perhaps the built in Physics Engine is enough? It is quite good.
Yes, I need Box2d.
what exactly you want ?
(EDIT: I solved it, define preprocessor macro ENABLE_BOX2D_INTEGRATION = 1 is enough) only need to link Box2d library into Cocos2d-x hello world project, because I don't know how to do it with XCode.