[SOLVED] Fyber Strikes Back

I chose Fyber as one of my ad units. For now Fyber has that weird 2-step account verification.

Step 1: Respond to this e-mail with more information on your app(s)
To help us further process your request, please provide the following information for each app you are planning to monetize with us.
App store URL of this app:
App’s number of daily active users (DAU):
App’s top 5 countries by number of users:
App uses a virtual currency (yes/no):
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When submitting your responses, please make sure that you reply to this e-mail from the official e-mail address stated in the app store.

If your app is not live yet
Please send us a short description of your app and provide some screenshots. Otherwise, we will need to review your application when it is live.

Step 2: Confirm your e-mail address

And its our mailing with Fyber support.

Mar 28 (2 days ago)
to Fyber 
If your app is not live yet
Hello im indie dev and im truing to create block pazzle game for android and ios using cocos2dx engine.
I wanna use fyber as one of my ad units.
So now i need acess for fyber account for debug purpose.

Mar 29 (1 day ago)
to me
Unfortunately, Fyber doesn't support cocos2dx engine.
Kind regards,
Fyber Developer Relations Team

Mar 29 (1 day ago)
to Fyber 
Are you sure?
http://www.sdkbox.com/plugins/fyber

Its kind of joke? or i miss something?

SDKBOX supports fyber

You mean i was kind of unclear when i said “using cocos2dx engine”?
Should I have written “using cocos2dx engine via sdkbox” instead?

Maybe the support person isn’t aware, I think he just needs the screenshot of your game.

And after all, after couple of days. Them give registration to me. lol