So I got HelloWorld working...

So I managed to get HelloWorld working finally.
However it only works on my windows platform.

Just for testing, I want to port it to my Mac machine and test it on the simular on my Mac with xCode.

I have xcode installed on my mac….but I’m not sure how to port my C++ project from Windows to the Mac…
Can anyone help?

Please refer to this tutorial http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Chapter_1*-*How_to_Create_a_New_cocos2d-x_project_on_multi-platforms#3-Start-with-iPhone, and create your own cocos2d-x ios project.
Then copy the sources & resources into the new project, add them to xcode manually, build and run.