This issue has taken some time to discover and I am still not sure if my assumption is correct…
I think there’s a problem loading multiply audio files (almost) no matter how long they are. 7kb sound file takes as long time to load as the 1.5 mb file.
This is what I did:
- I created an empty scene with nothing in it and loaded it on my iphone (ios 9.0.3) - took 1 sec to load.
- after this I added a single node and a 1 second long mp3 sound file (size; 7 kb) - took 8 seconds to load.
- I then replaced the sound file with a single 2 minute long mp3 sound file (size; 1,5 mb) - took 8 seconds to load… hmm
- Then I created 6 nodes with 6 different sounds (total lenght: 20 sec), (total size: 240kb) - took 26 seconds to load!
I have tested my wifi speed using speedtest and it’s currently 17,5 mbit/sec download - this should at least give me 1 mb/s download.
So in theory I should be able to download the 6 sound files in less than 1 seconds instead of 26 seconds, or am I missing something?