Recently, I started to learn about Cocostudio and I found a tutorial to create skeletal animations with it. The problem is, I can’t follow the steps on the tutorial because, when I create a project on Cocostudio, I can’t find the options mentioned in the tutorial.
And I’m stuck right at the beginning, where it says that, after adding the image resources, I must select the “Pose mode” and then hit the button marked by a blue box
You already know that both apps/software was different .
Try reread the 1st screenshot (the software/apps title ) , the first one. Its said “Animation Editor"and 2nd screenshot ~” Cocos Studio"
Soooo, here :
The Solution
Open your “cocos store” and search : Cocos Skeletal Animation Editor
I had noticed that, but I had read in another post that, in recent versions of the Cocos Studio, the Animation Editor was included directly in Cocostudio.
I followed your instructions, but, I stomped into an error: After downloading it, I try to install it but it crashes and makes my computer freeze. Any idea on what causes is?
EDIT: Never mind, I managed to install the software
yes , animation editor was included in CocosStudio, but if you following that tutorial you gonna need the Cocos Skeletal Animation Editor 1.6 . because both interface was different .
From my experience, when you use the animation editor (the one included in cocostudio) you can’t create *.ExportJson.
The cocosstudio exporter animation editor ~ result *.plist .
In the past i was stuck in this problem like 3 days