I’m porting my simple-tetris-clone to cocos2d-x, just the win32 part without sound is working now:
if you see something that ca be improved feel free to point it to me.
I have the game running on an android device but is running in portrait mode, I’ll need to fix that first before uploading it.
I got the project to compile out of the cocos2d-x directory in win32 but in android is not that simple, somebody achieved this?
Another thing I noticed is that images of odd sizes in pixels are blurry rendered in win32, Is this documented somewhere?