Touch Coder wrote:
I need a few suggestions from you.
I am planning to make a side scrolling game like rayman jungle run in cocos2dx.
I am very confused how should i proceed.
Is tile map ok for level creation, how to detect collision.
Or is there any other way to achieve cool effect like in rayman jungle run.
Any suggestions will be appreciated.
You can use the cocos2d-x for a side-scrolling game without any problem, for physics you take a look at box2d. For the collisions you can use normaly box shape’s in box2d, so tile map’s are just fine. If you want more detailed collision lines you can go with chains types. The hardest part is character controllers, they’re a pain in the ass to make them “good” controlled, but nothing is impossible!
Good luck, keep this thread alive, I am also interested in good platform controllers :]