Hi,
I’m very new to game development and cocos.
I’ve been reading through topics aboute this issue (The volume cannot be changed in Windows Desktop platform/ SimpleAudioEngine volume’s functions are empty or dull), and i’d like to know how to fix it.
All the documentation and examples i’ve found about audio are using the cocosdenshion, so I don’t know how to use another.
Can anyone please tell me how to deal with this volume issue in the most basic way?
What and where I have to change.
My implementation contains a bunch of specific modifications to SimpleAudioEngine that would probably cause you compatibility issues. The referenced patch should be enough to get sounds and volume working, however.
Just remember to add “dsound.lib” to your linking list.