We are facing serious lag on Nexus 6p device. The issue exists on all of our apps.
Here is the link of the APK
Getting 60 fps on all other devices, but for Nexus 6p its around 30 fps. App uses BMFont and compiled for armabi-v7a. Also tried using armabi, but no luck.
I’m having performance issues on LG G4, but other devices like the Galaxy S5 are running smooth.
But I’m not sure what is causing this. What font are you using?
When looking on the old (Now deprecated) LabelTFF & BMFont it seems they are using the new Label mechanism inside their classes, so I’m not sure why the old Labels are giving you 60FPS. How many GL draw calls do you have?
I’m now looking at the device logs and I’m seeing the following log MSG:
“cococ2dx E/ThermalEngine”
It seems like the device it heating and down-clocking it’s GPU to prevent overheat.
Maybe it’s related to the low FPS, I’m not sure.
does any body have any idea when cocos2dx plans on fixing this issue? I want my app to work on android 6.0 does anybody recommend to just use old labelTTF or is there any downsides to using old labelttf ?