Any suggestion on how to handle local notifications for iOS/Android from Creator?
My game schedules many events in the future, and I would like to schedule notifications too.
Long time ago, my team did this in a game made with Unity, and they used an external plugin.
My guess I would need a plugin too (to handle native calls on iOS/Android) but havent found any useful so far.
Totally agree, if it was possible to do this work, throw it into a “plugin” and be able to have other developers use it through a nice package-system (SDK Box, AnySDK, etc.) through Cocos Creator, maybe even with a nice interface.
To start, I’d be a lot happier if the C++ -> JSB layer (their generator) was nicely documented. The OS side calls for basic things aren’t bad, fortunately.