SceneTransition with ease?

SceneTransition with ease?
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I’m trying to implement an easing effect on my scenetransition. I’ve made it this far:

CCTransitionMoveInL* transition = CCTransitionMoveInL::create(0.2, scene);

Doesn’t seem to have an effect. How is easing implemented on sceneTransitions properly?



As you see, CCTransitionMoveInL:: easeActionWithAction() is used to return an action used internally. It doesn’t take the passed parameter to do some valuable thing.


Arh, I see. How is it then possible to create sceneTransition with easing?


There is no way now. But it is a good idea that scene transition can work together with Action.