SceneTransition with ease?

I’m trying to implement an easing effect on my scenetransition. I’ve made it this far:

CCTransitionMoveInL* transition = CCTransitionMoveInL::create(0.2, scene);
transition->easeActionWithAction(CCActionInterval::create(5.0));
CCDirector::sharedDirector()->pushScene(transition);

Doesn’t seem to have an effect. How is easing implemented on sceneTransitions properly?

Regards
AskeAnker

As you see, CCTransitionMoveInL:: easeActionWithAction() is used to return an action used internally. It doesn’t take the passed parameter to do some valuable thing.

Arh, I see. How is it then possible to create sceneTransition with easing?

There is no way now. But it is a good idea that scene transition can work together with Action.