Hi Everyone!
We’re working on a project with several potentially very large scenes. Creator seems to do a good job of deferring loading those assets to when the scene is loaded. However, I can’t seem to find anyway to track the assets being loaded, or any sort of progress towards the total load.
Essentially, I’m looking for the best way to load a large scene and it’s accompanying assets while being able to show a meaningful load progress bar.
Any thoughts would be welcome, thank you for your time!
2 Likes
Hi,
I have same issue, and can’t find the way to show the exact progress.
Here is my workaround for this issue:
1. Use cc.director.preloadScene to preload large Scene.
like below:
preloadScene: function () {
this.loadingNode.active = true;
cc.director.preloadScene("SampleScene", (err) => {
if (err) {
// error handling
return;
}
cc.director.loadScene('SampleScene');
});
},
2. Show progress until the scene loading is completed.
Unfortunately, the progress is not exact, but it will be at least a guide.
like below:
cc.loader.onProgress = (completedCount, totalCount, item) => {
if (this.progressLabel) {
var percent = 0;
if (totalCount > 0) {
percent = 100 * completedCount / totalCount;
}
this.progressLabel.string = Math.round(percent) + '%';
}
};
I hope that this will be helpful for you.
4 Likes
Wow, thank you so much! This should be more than enough for what I need!
2 Likes
Yup, this solution is perfect, tk so much!!!
1 Like