scale display mode with marmalade?

I try setup scale mode in my application (like in this wiki [[How_does_cocos2d-x_support_multi-resolution]]),
but all items don’t scaled.
Originally i setup project for iphone landscape(low res.) and set pDirector->enableRetinaDisplay(false);.

Why items don’t scaled?
Probably I need scaling items manually?

(Sorry. Screen attached to this post doesn’t actual, because originally i was think what scale mode don’t work only for CCMenu items)


test-iPadL_marked.jpg (164.8 KB)

Hey did u figure out? I think im having the same issue….

No, I don’t found solution for this case.
I’ve decided to write scaling for all items manually.