I just downloaded the latest build (0.8.4) and I was able to compile and run the tests on simulator, but when I try to compile on the real device it doesn’t work.
I get the following error ( which is shown in the attached image )
That folder doesn’t exist.
I don’t know why is trying to link from that location.
Question: is there like a tutorial of how to build and run the tests on the read device ( not on the simulator ) ?
Here’s my screenshot. Maybe xcode4 will build .a into different directory.
Build and run tests on real device is almost the same to the simulator, the only difference is you had to get a provision, that’s all.
I think the key of your problem is:
# is box2d compiled successfully?
# where’re the libbox2d.a libcocos2d.a located?
# is the link path correct to find this folder?
I can’t check that right now, since I’m at work and my project is on my home computer.
Just a question did anyone check to just start the test project and run on iPhone?