Hi all … Coming from a Cocos2d-iPhone background … I have a couple of outstanding questions on Cocos2d-x …Please!
Is there any chance of getting retina disable back? Its very handy for fixing APPs on iPods that claim to handle large image files but often do not!
If not … is there much to me adjusting the CCDirector file and maybe CCEGLView file to retrieve it without causing havoc to myself?
if not … and better still … Any way of detecting the device running the APP as in NSString * deviceType = [UIDevice currentDevice].model; in ObjC?
Any way of putting in a 3D layer like a COCOS3D -x?