Hi,
I would like to structure my Resources folder llike this one:
Resources
* hd
* GameResources
> * game_sprite1.png
> * game_sprite2.png
* LobbyResources
> * lobby_sprinte1.png
> * lobby_sprinte2.png
* sd
* GameResources
> * game_sprite1.png
> * game_sprite2.png
* LobbyResources
> * lobby_sprinte1.png
> * lobby_sprinte2.png
Is it possible?
I have tried with :
//AppDelegate.cpp
CCFileUtils::sharedFileUtils()->setResourceDirectory(“hd”);
CCFileUtils::sharedFileUtils()->setResourceDirectory(“hd/GameResources”);
CCFileUtils::sharedFileUtils()->setResourceDirectory(“hd/LobbyResources”);
//GameLayer.cpp
CCSprite* pSprite = CCSprite::create(“game_sprite1.png”);
But this code crashes crashes.
Also, I have tried with:
CCSprite* pSprite = CCSprite::create(“GameResources/game_sprite1.png”);
But it does not work.
Any Idea?
Cheers