Hey guys, me again!
My last work into Cocos2d-html5 drive me to try a lot of new things, including JSB and running in multiple browsers the same game, and I can say that I am pretty impressed with the compatibility of the lib, nevertheless I still need some help.
I realize that the performance of the Mobile IE10 is pretty good, mainly testing it in the Windows Phone 8. Given that fact I am trying to run my game thru PhoneGap.
I got it working with a pretty good success and not that much trouble, yet I hit two main problems:
When loading the resources of my game it stops at 94% at what I believe is the TMX loader and another JSON resource that I have added to be loaded as a XML (works in the Mobile browser and in JSB).
Removing both files the game runs pretty well, of course it is a big problem since we cannot load our game scene that uses the TMX Tiled Map.
I have set the files to load as Content into the Visual Studio and I have loaded the function of the cocos2d.js just after the onDeviceReady() function of PhoneGap.
Will be trying to fix that, but if anyone has encounter similar problem would be nice to save some time :P.