The situation is like this I define a sprite and a sequence
Then I runAction sequence .
The code is like this:
var sprite=cc.Sprite.create(source);
var action=cc.MoveTo.create(1, (200,200));
var call_back = cc.CallFunc.create(this.callBack,this);
var sequence = cc.Sequence.create(action, call_back);
sprite.runAction(sequence);
I want to Pass a parameter to my callBack function,and print this parameter
but if I write it like this:
var call_back = cc.CallFunc.create(this.callBack,this,parameter );
it doesn’t work…….