I am trying to work through some issues with cocos2d-html5. I have used the original cocos2d successfully for several years, but I am just starting with this branch. I would have to say that one of the most important reasons to build games in HTML5 is for mobile devices (tablets and phones) to display your game. So I believe it is essential for the life of Cocos2d-html5 to work on these devices. Otherwise, what is the point for this platform to exist?
This stated, I am having great difficulty getting games to detect touch. It seems like it should work, as mobile devices have no trouble getting menu touch input, but when applied generally it does not seem to work. Even the example games do not work properly via touch.
Can someone post instructions on getting touch to work, or please make clear to this community whether touch is supported? I think there will be less questions and confusion if we all know what cocos2d-html5 does indeed support. I post this with respect to the developers behind this framework, i do thank you for your time, but some basic information like this will go a long way in this community. If the goal is not to support these devices fully, knowing this will allow those that feel it is important to move on to another platform.