[Resolved]Bug in cocos2d-html5 or CocoStudio

I’m testing CocoStudio with cocos2d-html5, and I find a bug.

If you made an animation with some bone with only one frame, the loader calls function fmod with x & y =0, and causes a bucle. And everything hangs.

The solution is to make every bone of the animation have at least two frames, but I’m not sure if this is a bug of the library.
This is a test case with the animation causing the problem and a simple example using cocos2d-html5-2.2


cocos2d-html5 bug.zip (330.3 KB)

Hi,Jose Antonio Andujar.
Yes,it was a bug of Armature that cc.fmodf will call infinite loop when x & y =0. I had fixed this bug in develop branch.

Yes Xingsen, I saw your github commit yesterday.