resolution_policy_noborder

The code below has a different behaviour depending on wether WebGL is activated or not. The browser with WebGL is centering the content whereas without WebGL it’s not because visibleOrigin is always at 0.0,0.0.

cc.EGLView.getInstance().setDesignResolutionSize(800,450, cc.RESOLUTION_POLICY.NOBORDER);

Also the following piece of code that can be found in the framework examples:

if(cc.RenderDoesnotSupport()){
//show Information to user
alert(“Browser doesn’t support WebGL”);
return false;
}

Is not doing anything when you are using a browser without WebGL.