Hi, I have a problem with first RenderTextureTest (cocos 3.0 alpha1 and 2.1.5)
After a background/foreground I’m not able to draw nothing.
I see the cursor (fire.png) below my finger, but nothing render
This happens with Kindle and other Android devices (I suppose with Qualcomm graphics card)
Amazon rejected my app due to this issue.
I have made some test:
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if I set CC_ENABLE_CACHE_TEXTURE_DATA = 0, problem mentioned above is resolved, but there are others (like black textures).
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If I commented some line in listenToBackground and listenToForeground (in the RenderTexture.cpp)
listenToBackground()
glDeleteFramebuffers(1, &m_uFBO);
m_uFBO = 0;
listenToForeground()
glGenFramebuffers(1, &m_uFBO);
It works with standby button, but not with home button.
Do you know if this bug is under works? If there is some workaround?
thanks for help
Don