RenderTexture Problem

Hello @YoungJae Kwon

Can you post your CCTextureCache.h,CCRenderCache.cpp and CCRenderTexture classes…

I have added methods but still call from appdelegate is not recognizing…

// This function will be called when the app is inactive. When comes a phone call,it’s be invoked too
void AppDelegate::applicationDidEnterBackground() {

#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
CCTextureCache::sharedTextureCache()->addRegisteredRenderTexturesToVolatileTexture(); //Not recognizing…
#endif

CCDirector::sharedDirector()->pause();

// if you use SimpleAudioEngine, it must be pause
// SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
}