Rendering CCTMXTiledMap

Hi,

I am developing a game on Android platform.

My level map(CCTMXTiledMap) contains 7 layers(CCTMXLayer). Due to which i am getting very low FPS as everytime all 7 layers are getting rendered.

Is there a way so that all the 7 layers gets merged and only one render call is done for the map? It will reduce a lot of FPS.

Thanks in advance.