Hi,
I am developing a game on Android platform.
My level map(CCTMXTiledMap) contains 7 layers(CCTMXLayer). Due to which i am getting very low FPS as everytime all 7 layers are getting rendered.
Is there a way so that all the 7 layers gets merged and only one render call is done for the map? It will reduce a lot of FPS.
Thanks in advance.