What are the recommended Apache Ant and Android NDK versions for 3.15.1?
Is it stated somewhere in the release notes?
What are the recommended Apache Ant and Android NDK versions for 3.15.1?
Is it stated somewhere in the release notes?
+1
I think that for every cocos2d-x release we should have strict (with exact version) list of android dependencies.
In that way cocos2dx developers and users will have the same environment and the same problems/bugs.
Something like ndk 12b+.
Regards,
Chp
In https://github.com/cocos2d/cocos2d-x it says “NDK r11+ is required to build Android games”. But in http://cocos2d-x.org/docs/editors_and_tools/creator-chapters/publish/cocos-framework/index.html#download-sdk-and-ndk-which-are-needed-for-the-android-platform-release, when you click the NDK download link you get NDK r10e.
And here: Android Studio support, users say they use r13b or r14 with cocos v3.15 depending on Android Studio version.
I guess you should use whatever is working for you!
I’m sorry to revive this topic, but as a person new to cocos I have run into problems when using NDK r16 + Android 22. I will try today with old version as r11, but it would be great if “tried and tested NDK version” would be recommended in the documentation instead of “11+”.
In case NDK development would go astray cocos users would have something to hold on.
I have:
Android Studio 3.0.1
android-ndk-r14b
PROP_TARGET_SDK_VERSION=22
cocos2d-x-3.16
and everything is fine with cpp or js project
Many thanks! Works like a charm This should be added to the documentation.
Android Studio 3.1 Canary 5
NDK 16.1.4479499
Target 27
minSDK / NDK compile version 19
cocos 3.16
this is the bleeding edge and it’s working.
risky configuration )
I know, but I’m the early adopter in the company and I test the newest stuff. If it breaks, I revert to the version before that. I also had Android 8.1 (the latest Android - API27) on my Pixel XL phone, so I can test this also.