Random Crash In Android Device with LuaJIT

My App can run OK in both iOS and Windows simulator.But it will random crash in most of android device.

Sometimes ago, crash append in my app using windows simulator once in a while, they are all crashed in LuaJIT. And I find LuaJIT latest version is 2.0.2, claims fix some bugs, but it in cocos2d-x version is 2.0.1, so I updated it in my project. After doing it, crash never happened . So I suspect the reason of crash in android is also LuaJIT.

Is anyone has the same problem?
PS: How can I do if I want to use raw Lua but not LuaJIT?

Can you give me the bugs fixed in the LuaJIT V2.0.2.If you want to use raw Lua,you can modify the related Android.mk. Maybe you can refer to cocos2d-x v2.1.2.

Here is the LuaJIT change log http://luajit.org/changes.html. I will try to update LuaJIT to 2.0.3, if it not work, i will try replace it to raw Lua to test if the reason of crash on Android Device is LuaJIT.

Respond: I try to update LuaJIT to 2.0.3 from 2.0.1. And the Crash no longer happens until now! Hooray!!!

Here is my record about this problem: