I am trying to create a simple universal support much like in Bejewelled Blitz, where the design resolution fits best into the screen resolution.
So within my retina validation I added the following:
float ratio = screenSize.width > 640 ? screenSize.height / 960 : 1;
float www = 640 * ratio;
float hhh = 960 * ratio;
That works great without any touch artifacts but the thing is that the view port is aligned to the bottom left corner of the screen and I wish to make is centered.
Any ideas on how to accomplish that?