Today at Cocos2d-x Shenzhen event, we released the full client source code and art assets of our previous product <群侠转/PuzzleHero>. Commercial projects are rarely open sourced but we do feel this is a good thing to do for the community. There is no point letting it rot in our private repo when little is at stake here.
It’s based on cocos2d-x 2.2. It’s largely written in C++ with some simple lua scripts.
Checkout the code here: PuzzleHero GitHub Page