Publishing on many platforms

Hi,
i was wondering how can i publish my c++/cocos2dx project on different platforms.

I mean, once my project is done what i have to do to publish it on iOs, Android, etc.? what are my possibilities?

That point is not very clear in my mind… :frowning:

Thank you!

To deploy for Android on Windows i’ve read about using cygwin;
I’ve understand that for iOS i need Xcode to deploy my app.

Also i’m aware about solutions like marmalade that do all the work for you…

… other ways?

(PS: Maybe a tutorial on that topic isn’t a bad idea)

You can publish your cocos2dx-based project just like any other project for chosen platform. You can refer tutorials for those platforms.