Hi,
i was wondering how can i publish my c++/cocos2dx project on different platforms.
I mean, once my project is done what i have to do to publish it on iOs, Android, etc.? what are my possibilities?
That point is not very clear in my mind…
Thank you!
To deploy for Android on Windows i’ve read about using cygwin;
I’ve understand that for iOS i need Xcode to deploy my app.
Also i’m aware about solutions like marmalade that do all the work for you…
… other ways?
(PS: Maybe a tutorial on that topic isn’t a bad idea)
redaur
#3
You can publish your cocos2dx-based project just like any other project for chosen platform. You can refer tutorials for those platforms.