When I run publish.sh to build the plugins, all 7 of them show BUILD SUCCESSFUL followed by BUILD FAILED, as shown below. I’m trying to get just Flurry working as a start for using other plugins with Plugin-X. I progress through running gameDevGuide.sh with no problems and I’ve finally figured out how to complete the other instructions for configuring Plugin-X. But, when I run the project I get error:
Class org/cocos2dx/plugin/AnalyticsFlurry not found.
I suspect the error is happening because the Flurry plugin isn’t being compiled correctly when I run publish.sh
Now publish flurry
target dir is /Users/theuser/Documents/pluginxproject/cocos2d/plugin/publish/plugins/flurry
android project dir is /Users/theuser/Documents/pluginxproject/cocos2d/plugin/plugins/flurry/proj.android
Publish plugin for android
~/Documents/pluginxproject/cocos2d/plugin/plugins/flurry/proj.android ~/Documents/pluginxproject/cocos2d/plugin/tools ~/Documents/pluginxproject/cocos2d/plugin/tools
BUILD SUCCESSFUL
Total time: 1 second
BUILD FAILED
/Applications/DevelopmentTools/android-sdk-macosx/tools/ant/build.xml:542: Unable to resolve project target ‘android-7’
Total time: 0 seconds
cp: /Users/theuser/Documents/pluginxproject/cocos2d/plugin/plugins/flurry/proj.android/bin/*.jar: No such file or directory
~/Documents/pluginxproject/cocos2d/plugin/tools ~/Documents/pluginxproject/cocos2d/plugin/tools