Problems with cocos2d-x on iOS after updating to 5.0.1


#1

Good day, developers!

I’ve got the problem caused by updating iOS firmware to the final version. Problem appears while I’m trying to scroll the screen (scrolling uses CCNode::setPosition() method). The problem is that the screen begins to blink a lot, and the CCDirector abnormally draws textures…

Screenshots are in the attachment.

Thanks!


IMG_0097.png (1015.6 KB)


IMG_0098.png (316.5 KB)


#2

Did anyone encounter similar problems??

This problem appears only on iPad2 while calling setPosition() on Big Textures. With iPad1 setPosition() works great!


#3

I’ve encountered similar problem. Everything is OK on iPad 1/iOS 4.3.5 and there are weird graphic glitches on iPad 2/iOS 5.0.1.

Any updates?