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it will draw nothing but bones(debugBones = true) if i load a spine animation with 2 skins(without default skin),even i call setSkin()
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it doesn’t work when i call setSkin(),i don’t know why.and i follow that,i found something.there is a function“Skin_attachAll”,if i change the line “if (slot~~>attachment == entry~~>attachment)” to “if (slot~~>attachment != entry~~>attachment)” ,then setSkin() can work correctly.i don’t know why.
help please.