I’m student and with my classmates, we have to realize a game for Android and IOS. We use the cocos2d-x framework to do so but we have a problem with the execution of the android’s helloword project. In fact we can see the helloword application on the android simulator but when we launch it we have a black screen and we can’t do nothing. We can launch the win32 application without problems but it’s the android part that crash appart. I thank you in advance and i apologize for my bad english because i’m not english or american.
It’s a bit tricky to run an Android app in the Emulator. Try reading this thread and see if it helps: http://cocos2d-x.org/boards/6/topics/12563
But it’s most recommended to test and debug using an Android device.
Thanks Lance for the answer, i’m sorry to respond only now.
I’ve tried to follow your advice but we can’t launch the application.
We always have the black screen.
Sorry again for my bad english.
Do you get a black screen even on a device?
I’m sorry to only answer now.
Now we can have a helloworld on the device but not on the simulator.
With the simulator we have an error message “the application HelloCpp” has stopped unexpectedelly. Please try again."